I had a great trip down to Rivermead, Reading for Warfare with Bob, Paul & my son Connor. Purchases were obviously made including the start of my Empress Miniatures Nationalist force for the club CoC Espana project, casualties (shock markers) for my 15mm Russians and Americans from Peter Pig, a 28mm Minairons Chevrolet Truck and some lovely terrain for Spain. All of which will feature in upcoming blogs.
|Jon's Churchills move off their start line in support if the attack.|
|A Panzer IVH lies in wait.|
|Immobilised, This tank crew bailed and went "into the bag".|
|The Germans would be defending this key crossroads against an attack from the top of the picture.|
|Phil's infantry deployed from a flanking Jump-Off Point in the cornfield on the right.|
|While Bob's armour advanced up the road, with the 75mm armed pushing on to assault while both Fireflies covered their advance.|
|Meanwhile the Germans played their trump card at the first opportunity placing the Panther on overwatch on the first three rolled.|
|While the Panther moved through the shattered village|
infantry deployed into the left most ruins to counter the flanking British.
|Drawing to a halt, the Panther awaited the opposing amour's appearance.|
It got worse. With neither side particularly racking up many CoC dice, the British (Bob mostly) began a sequence of rolling multiple sixes, maintaining the phase to push on and close from all directions with combined arms. But the killer punch was......
|Seizing their opportunity, the British called down fire from the supporting battery of mortars.|
Eventually the Germans, concluding that any further resistance was futile on this occasion, called time on proceedings and the evening ended a little prematurely.
Definitely a case of Friction deciding matters. (Grimace) I blame Bob.
I would be commanding a well supported Russian platoon ordered to assault an enemy village, where known insurgents were believed to have hidden an arms cache in the local mosque.
|A few phases in, still only a sniper and FOO had deployed to overlook the impending assault & hoping to keep the locals off the roofs.|
A sound plan.....in principle. The problem being that by the time I eventually managed to roll a double six, Bob had already accumulated TWO whole CoC dice to my solitary, single roll of a five!
|Undaunted, I raced a squad down the table in the relative safety of a BTR60 knowing that I had the next phase.|
|Threatened by ambush with a RPG, the BTR moved to safety on the flank. Unfortunately by this point the infantry in the high crop had decided to move only 3"!|
|Bob had been no slouch. Setting up a "welcoming committee" covering any emergence from the alley on overwatch from both sides.|
|Appearing between the containers, Bob poured lead into my flank. Two dead Russians later I managed a phase of my own and luckily wiped his entire team out in one go!|
|Although I was tactical, a hail of LMG fire killed one man and wounded my Junior Leader. I would lose him until the end of turn. Curses!|
|The mortars rained death on the squad an a half of remaining defenders.|
Another excellent game! Interesting to see how well (adapted) CoC coped with a forty year jump forward from it's intended period. Looking forward to more Modern CoC for certain. Cheers Bob!
Much has been said on both the TFL Forum & Yahoo Group about the efficacy of mortar barrages. When you stop to consider however that such a HUGE percentage of casualties in modern warfare are attributed to either them or artillery, my opinion is that they're represented very well indeed in CoC.
I readily accept that the use of mortars, if accurate, will produce a game likely to cause ENORMOUS frustration to one player. That could be me, my opponent or someone in a game I'm umpiring. To try to represent 20th-21st century warfare without them would be ridiculous. They cause FRICTION.
If that's not for you fine. Other games are available.